การพัฒนาบทเรียนคอมพิวเตอร์ช่วยสอนรูปแบบเกม ร่วมกับเทคนิคMath League เพื่อเสริมสร้างความสามารถในการแก้ปัญหาทางคณิตศาสตร์ สำหรับนักเรียนชั้นประถมศึกษาปีที่ 3
Development of a computer assisted instruction (CAI) game with Math League Technique to Enhance Mathematics Problem-solving Ability for Primary School Grade 3 Students
The purposes of this research were to: 1) develop a computer assisted instruction (CAI) game to enhance Mathematics problem-solving ability for primary school grade 3 students that had an efficiency according to the 80/80 criteria, 2) compare the problem-solving ability before and after using CAI game with Math League technique, and 3) study students’ attitudes towards Mathematics. The sample was a group of 38 primary school grade 3 students from Josephvithaya School and was selected by simple random sampling. The instruments used in this research were: 1) CAI game with 5 lessons to enhance Mathematics problem-solving ability for primary school grade 3 students consisting of individual addition, subtraction, multiplication and division problems, as well as 1 level of combined addition, subtraction, multiplication and division problems, 2) a learning management plan consisting of 9 classes for 18 hours using CAI game with Math League technique, 3) a 30-question multiple choice test of Mathematics ability, and 4) a 15-question questionnaire to measure students’ attitudes towards Mathematics. The statistics used for data analysis were: mean, standard deviation and t-test.
บทเรียนคอมพิวเตอร์ช่วยสอน, เทคนิค Math League, การแก้ปัญหาทางคณิตศาสตร์
Computer Assisted Instruction (CAI) Game, Math League Technique, Mathematics Problem-solving Ability